

To that end, it’s absolutely worth noting that the same programming code used for the colossi, the horse (Agro), and other core gameplay mechanics are unchanged from the original PS2 code other than a few minor bug fixes.

Technically wizardy and updating are to be expected in a re-release, but for a game like SOTC, maintaining the soul of the game is vital. The game has obviously received a massive technical overhaul, and the press were treated to some numbers that I will share shortly. ICO, the God of War series, Metal Gear Solid HD Collection, Uncharted: The Nathan Drake Collection, Gravity Rush: Remastered, the crew from Austin, TX has a strong portfolio and their quality is evident from the opening cutscene of this SOTC remaster. It’s aged well, but, not nearly so well as SOTC, which now sees a rebirth on the PS4 next week thanks to the passionate and skilled folks at Bluepoint.īluepoint are no strangers to remastering some of the best games of the PS2-era, and by extension therefore, some of the best games of all time. I just finished ICO on the PS3 a few weeks ago, finally removing that classic from my backlog. SOTC would, like so many other games last gen, get the HD Remaster treatment six years after its debut when it was released for the PS3 alongside its spiritual predecessor, ICO. Shadow of the Colossus (2005, SOTC) by Sony’s Japan Studio is one big reason why I maintain the belief that the PlayStation 2 is the console with the greatest library of all time.
